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Personal Name: Linnea Dahlberg-Aronsson Born: 16-06-1988 Nationality: Sweden Languages Swedish: Native English: Spoken & written Professional experience September 2006 - August 2007 Running a webbstudio named Webbcritter through Ung Företagsamhet durring a one year project in Falu Fri. www.ungforetagsamhet.se 4 January 2009 - 31 August 2009 Bajoum Interactive - 3D graphical artist and 2D editor 2010 - 2011 Illustrator for the larp soceity Nebulosus. www.nebulosus.se Projects Ganemaker projects: * Tree Accelerator by ThumbsUp studios - Concepter and prop artist for a game project for Arvika Festivalen Here you can download the game here Remember to choose "Direct3D 9 Rendering Subsystem" when you start the game to avoid graphical clitches. * Crude Awekening by Malicous Entertainment - Prop artist for a game project that was a remake from the Max Payne game. -No download or trailer aviable. Bajoum projects: * 3D editor for the last stages of the Kadestvo game. * Picture editor for the Mamma Mu webbsite Mammu Mu.se * Testing the Unity gameegine for Bajoum Interactive. The task was with other trainees to recreate one Pettson and Findus game from 2D into 3D. Unity3d.com * Test runner for the webbsite www.astridlindgren.se * 3D modeler for the game project ***. (Due to a agremeent with Bajoum Interactive I can not say the name of the project due it has not yet been released.) |
Playground Squad projects: * Dakota James; the curse of Seth by Square Eyes studios - Lead graphical artist and monster designer. The game's site * Switch by Remaining Pixels - 2D artist and 3D artist on this game that was our product in the three days long competition Global Game Jam. It was also in the Swedish Game Awards competition. The entry The Trailer * Dynasty of Zealots; a Legend's story by Cog Machine - Art Director, 2D artist and monster modeler on this game that was the second game project at Playground Squad. The game's site The Trailer * Talon's Reach by Decent Games - 2D artist and 3D modeler on this game that was the third game project at Playground Squad. The game's site The Trailer Formal Education Social studies, Falu Fri upper secondary school, Falun (2004 - 2007) Graphical Art, Gamemaker, Arvika (2007 - 2009) Graphical Art, Playgroundsquad, Falun (2009 - 2011) Software Experience Autodesk | Maya Autodesk | Mudbox Adobe | Photoshop Pixologic | Zbrush Sony Creative Software | Vegas Pro 9 (Minor knowledge) Additional Experience Wide knowledge of mythology, folklore and history Coding HTML and designing webbsites Handcrafts; smiting, painting, wood crafting and glassblowing References Please contact me for references. |
Copyright (c) Linnea D. Aronsson 2010 | linneadaronsson@hotmail.com |